Add overview of open and completed quiz rounds
This commit is contained in:
@@ -2,54 +2,44 @@
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<v-card>
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<ValidationObserver ref="observer" v-slot="{ invalid }">
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<form @submit.prevent="submit">
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<v-card-title style="cursor: pointer;" @click="showBody = !showBody">
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<span class="flex-grow-1 flex-shrink-0 text-subtitle-1 font-weight-medium">Eigene Quizfrage einreichen</span>
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<v-btn icon @click.stop="showBody = !showBody">
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<v-icon>{{ showBody ? 'mdi-chevron-up' : 'mdi-chevron-down' }}</v-icon>
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</v-btn>
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</v-card-title>
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<v-expand-transition>
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<div v-show="showBody">
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<v-card-text>
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<v-row>
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<v-col cols="12">
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<ValidationProvider v-slot="{ errors }" name="frage" rules="required">
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<v-text-field v-model="question" required label="Frage" :error-messages="errors"></v-text-field>
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</ValidationProvider>
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</v-col>
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<v-col v-for="(n, index) in 4" :key="index" cols="6">
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<ValidationProvider v-slot="{ errors }" :name="`antwort${n}`" rules="required">
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<v-text-field v-model="answers[index]" required :label="`Antwort #${n}`" :error-messages="errors"></v-text-field>
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</ValidationProvider>
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</v-col>
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<v-col cols="12">
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<ValidationProvider v-slot="{ errors }" name="richtig" rules="required">
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<v-select v-model="correctAnswer" required :items="answers" label="Richtige Antwort" :error-messages="errors"></v-select>
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</ValidationProvider>
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</v-col>
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<v-col cols="12">
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<v-text-field
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v-model="comment"
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label="(Optional) Anmerkung"
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persistent-hint
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hint="Nur der Tutor kann deine Anmerkung sehen."
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>
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<template #message="{ message }">
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<v-icon small>mdi-information</v-icon>
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<span>{{ message }}</span>
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</template>
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</v-text-field>
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</v-col>
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</v-row>
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</v-card-text>
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<v-card-actions>
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<v-btn v-if="$config.NODE_ENV !== 'production'" depressed color="warning" @click="addQuestionsForTesting">+10 Fragen</v-btn>
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<v-spacer />
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<v-btn text color="primary" @click="clear">Reset</v-btn>
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<v-btn type="submit" depressed color="primary" :loading="loading" :disabled="invalid">Einreichen</v-btn>
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</v-card-actions>
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</div>
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</v-expand-transition>
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<v-card-text>
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<v-row>
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<v-col cols="12">
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<ValidationProvider v-slot="{ errors }" name="frage" rules="required">
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<v-text-field v-model="question" required label="Frage" :error-messages="errors"></v-text-field>
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</ValidationProvider>
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</v-col>
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<v-col v-for="(n, index) in 4" :key="index" cols="6">
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<ValidationProvider v-slot="{ errors }" :name="`antwort${n}`" rules="required">
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<v-text-field v-model="answers[index]" required :label="`Antwort #${n}`" :error-messages="errors"></v-text-field>
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</ValidationProvider>
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</v-col>
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<v-col cols="12">
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<ValidationProvider v-slot="{ errors }" name="richtig" rules="required">
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<v-select v-model="correctAnswer" required :items="answers" label="Richtige Antwort" :error-messages="errors"></v-select>
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</ValidationProvider>
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</v-col>
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<v-col cols="12">
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<v-text-field
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v-model="comment"
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label="(Optional) Anmerkung"
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persistent-hint
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hint="Nur der Tutor kann deine Anmerkung sehen."
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>
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<template #message="{ message }">
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<v-icon small>mdi-information</v-icon>
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<span>{{ message }}</span>
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</template>
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</v-text-field>
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</v-col>
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</v-row>
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</v-card-text>
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<v-card-actions>
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<v-btn v-if="$config.NODE_ENV !== 'production'" depressed color="warning" @click="addQuestionsForTesting">+10 Fragen</v-btn>
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<v-spacer />
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<v-btn text color="primary" @click="clear">Reset</v-btn>
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<v-btn type="submit" depressed color="primary" :loading="loading" :disabled="invalid">Einreichen</v-btn>
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</v-card-actions>
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</form>
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</ValidationObserver>
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</v-card>
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@@ -76,7 +66,6 @@ export default {
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},
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data () {
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return {
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showBody: false,
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loading: false,
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question: '',
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answers: [],
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@@ -1,64 +0,0 @@
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<template>
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<v-card>
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<v-card-title>
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Spiele {{ games.won + games.lost + games.tie }}
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</v-card-title>
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<v-card-subtitle>
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<div>Siege: {{ games.won }}</div>
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<div>Unentschieden: {{ games.lost }}</div>
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<div>Niederlagen: {{ games.tie }}</div>
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<div>Fragen: {{ games.questionsCorrect + games.questionsIncorrect }}</div>
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<div>Richtig: {{ questionsCorrectPercent }}%</div>
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</v-card-subtitle>
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<v-card-text>
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{{ text }}
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</v-card-text>
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<v-card-text>
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<v-btn depressed color="success" class="my-3" @click="playVersus">
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<v-icon left>mdi-play</v-icon>
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Spielen
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</v-btn>
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</v-card-text>
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<v-divider></v-divider>
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<AddClosedEndedQuestion />
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</v-card>
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</template>
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<script>
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export default {
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name: 'ChallengeComponent',
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props: {
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courseId: {
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type: String,
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required: true
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}
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},
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data () {
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return {
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}
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},
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computed: {
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games () {
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return this.$store.state.user.games[this.courseId]
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},
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questionsCorrectPercent () {
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const percent = (this.games.questionsCorrect / (this.games.questionsCorrect + this.games.questionsIncorrect)) * 100
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// percent will be NaN if the student hasn't played any games yet
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return percent ? Math.round(parseFloat(percent)) : 100 // Convert to float, then round to closest int
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},
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text () {
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if (this.questionsAnswered >= 20 && this.questionsCorrectPercent >= 90) {
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return 'Du scheinst gut auf die Klausur vorbereitet zu sein. Viel Glück!'
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} else {
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return 'Wir empfehlen Dir noch ein wenig zu üben, bevor du zur Klausur antrittst.'
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}
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}
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},
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methods: {
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playVersus () {
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// TODO
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this.$router.push(`${this.$route.path}/play`)
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}
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}
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}
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</script>
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48
components/CompletedGameCard.vue
Normal file
48
components/CompletedGameCard.vue
Normal file
@@ -0,0 +1,48 @@
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<template>
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<v-card width="500">
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<v-row align="center">
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<v-col cols="auto">
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<v-icon size="48" color="amber">{{ icon }}</v-icon>
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</v-col>
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<v-col>
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<div class="text-h6 text--primary">{{ title }}</div>
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<div class="text-caption text--secondary">gegen {{ opponentName }}</div>
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</v-col>
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</v-row>
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</v-card>
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</template>
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<script>
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import { Game } from '~/plugins/game'
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export default {
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name: 'CompletedGameCard',
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props: {
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game: {
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type: Game,
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required: true
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}
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},
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computed: {
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result () {
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return this.game.getResult()
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},
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playerNumber () {
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return this.game.player1id === this.$auth.currentUser.uid ? 1 : 2
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},
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isWinner () {
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return !this.result.tie && this.result.winner === this.playerNumber
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},
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title () {
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if (this.result.tie) return 'Unentschieden'
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else return this.isWinner ? 'Sieg' : 'Niederlage'
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},
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icon () {
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return this.isWinner ? 'mdi-trophy' : 'mdi-trophy-broken'
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},
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opponentName () {
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return this.game.player1id === this.$auth.currentUser.uid ? this.game.player2name : this.game.player1name
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}
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}
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}
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</script>
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48
components/OpenGameCard.vue
Normal file
48
components/OpenGameCard.vue
Normal file
@@ -0,0 +1,48 @@
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<template>
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<v-card outlined width="500">
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<v-card-text>
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<v-row align="center" justify="center" no-gutters class="text-subtitle-1">
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<v-col cols="auto">
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<div class="text--primary text-center">{{ game.player1name }}</div>
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<v-icon
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v-for="oneIndex, zeroIndex in game.questionIds.length" :key="'pl1'+zeroIndex"
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small
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:color="dotColor(game, 1, zeroIndex)"
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>mdi-circle</v-icon>
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</v-col>
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<v-col cols="auto" class="mx-12">vs.</v-col>
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<v-col cols="auto">
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<div class="text--primary text-center">{{ game.player2name || '?' }}</div>
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<v-icon
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v-for="oneIndex, zeroIndex in game.questionIds.length" :key="'pl2'+zeroIndex"
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small
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:color="dotColor(game, 2, zeroIndex)"
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>mdi-circle</v-icon>
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</v-col>
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</v-row>
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</v-card-text>
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</v-card>
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</template>
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<script>
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import { Game } from '~/plugins/game'
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export default {
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name: 'OpenGameCard',
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props: {
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game: {
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type: Game,
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required: true
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}
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},
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methods: {
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dotColor (game, playerNumber, index) {
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if (!game || index + 1 > game[`player${playerNumber}answers`].length) return ''
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else {
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const correct = game[`player${playerNumber}answers`][index].richtig
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return correct ? 'success' : 'error'
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}
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}
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}
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}
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</script>
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153
components/QuizComponent.vue
Normal file
153
components/QuizComponent.vue
Normal file
@@ -0,0 +1,153 @@
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<template>
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<v-card>
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<v-card-title>Challenge</v-card-title>
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<v-card-text>
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<v-btn depressed color="success" class="my-3" @click="playVersus">
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<v-icon left>mdi-play</v-icon>
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Spielen
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</v-btn>
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</v-card-text>
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<v-expansion-panels v-model="expPanel" accordion class="text-subtitle-1 font-weight-medium">
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<v-expansion-panel>
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<v-expansion-panel-header>
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Offene Spiele ({{ openGames.length }})
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</v-expansion-panel-header>
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<v-expansion-panel-content>
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<v-row>
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<v-col v-for="(og, i) in openGames" :key="i" cols="12">
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<OpenGameCard :game="og" />
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</v-col>
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</v-row>
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</v-expansion-panel-content>
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</v-expansion-panel>
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<v-expansion-panel>
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<v-expansion-panel-header>
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Beendete Spiele ({{ completedGames.length }})
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</v-expansion-panel-header>
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<v-expansion-panel-content>
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<v-row>
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<v-col v-for="(cg, i) in completedGames" :key="i" cols="12">
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<CompletedGameCard :game="cg" />
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</v-col>
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</v-row>
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</v-expansion-panel-content>
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</v-expansion-panel>
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<v-expansion-panel>
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<v-expansion-panel-header>
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Persönliche Statistik
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</v-expansion-panel-header>
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<v-expansion-panel-content>
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<v-card-title>
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Spiele {{ games.won + games.lost + games.tie }}
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</v-card-title>
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<v-card-subtitle>
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<div>Siege: {{ games.won }}</div>
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<div>Unentschieden: {{ games.lost }}</div>
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<div>Niederlagen: {{ games.tie }}</div>
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<div>Fragen: {{ games.questionsCorrect + games.questionsIncorrect }}</div>
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<div>Richtig: {{ questionsCorrectPercent }}%</div>
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</v-card-subtitle>
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<v-card-text>
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{{ text }}
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</v-card-text>
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</v-expansion-panel-content>
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</v-expansion-panel>
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<v-expansion-panel>
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<v-expansion-panel-header>
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Neue Quizfrage einreichen
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</v-expansion-panel-header>
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<v-expansion-panel-content>
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<AddClosedEndedQuestion />
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</v-expansion-panel-content>
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</v-expansion-panel>
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</v-expansion-panels>
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</v-card>
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</template>
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<script>
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import { collection, query, where, orderBy, limit, getDocs } from 'firebase/firestore'
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import { GameConverter } from '~/plugins/game'
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export default {
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name: 'QuizComponent',
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props: {
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courseId: {
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type: String,
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required: true
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}
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},
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data () {
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return {
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openGames: [],
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completedGames: [],
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expPanel: 0
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}
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},
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computed: {
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games () {
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return this.$store.state.user.games[this.courseId]
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},
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questionsCorrectPercent () {
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const percent = (this.games.questionsCorrect / (this.games.questionsCorrect + this.games.questionsIncorrect)) * 100
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// percent will be NaN if the student hasn't played any games yet
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return percent ? Math.round(parseFloat(percent)) : 100 // Convert to float, then round to closest int
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},
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text () {
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if (this.questionsAnswered >= 20 && this.questionsCorrectPercent >= 90) {
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return 'Du scheinst gut auf die Klausur vorbereitet zu sein. Viel Glück!'
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} else {
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return 'Wir empfehlen Dir noch ein wenig zu üben, bevor du zur Klausur antrittst.'
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}
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}
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},
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created () {
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// Get list of unfinished games from db
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this.getOpenGames()
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// Get list of completed games from db (limit to 10 most recent)
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this.getCompletedGames()
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},
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methods: {
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getOpenGames () {
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const q = query(
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collection(this.$db, `kurse/${this.courseId}/spiele`).withConverter(GameConverter),
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where('abgeschlossen', '==', false),
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where('spielerIds', 'array-contains', this.$auth.currentUser.uid),
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orderBy('erstellt', 'desc')
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)
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||||
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||||
getDocs(q).then((querySnapshot) => {
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querySnapshot.forEach((doc) => {
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// doc.data() is never undefined for query doc snapshots
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this.openGames.push(doc.data())
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})
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}).catch((error) => {
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// Query failed; display error message
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this.$toast({ content: error, color: 'error' })
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})
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||||
},
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||||
getCompletedGames () {
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const q = query(
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collection(this.$db, `kurse/${this.courseId}/spiele`).withConverter(GameConverter),
|
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where('abgeschlossen', '==', true),
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||||
where('spielerIds', 'array-contains', this.$auth.currentUser.uid),
|
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orderBy('erstellt', 'desc'),
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limit(10)
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||||
)
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||||
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||||
getDocs(q).then((querySnapshot) => {
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querySnapshot.forEach((doc) => {
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// doc.data() is never undefined for query doc snapshots
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||||
this.completedGames.push(doc.data())
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})
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||||
}).catch((error) => {
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// Query failed; display error message
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this.$toast({ content: error, color: 'error' })
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||||
})
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||||
},
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||||
playVersus () {
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||||
// TODO
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||||
this.$router.push(`${this.$route.path}/play`)
|
||||
}
|
||||
}
|
||||
}
|
||||
</script>
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||||
@@ -42,7 +42,7 @@
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||||
<TutorPanel :course-id="courseID" />
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||||
</v-col>
|
||||
<v-col cols="12">
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||||
<Challenge :course-id="courseID" />
|
||||
<QuizComponent :course-id="courseID" />
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||||
</v-col>
|
||||
<v-col cols="12">
|
||||
<Coop :course-id="courseID" />
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||||
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||||
@@ -181,6 +181,7 @@ export default {
|
||||
this.game.player2id = this.$auth.currentUser.uid
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||||
this.game.player2name = this.$store.state.user.displayName
|
||||
this.game.player2answers = []
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||||
this.game.playerIds.push(this.game.player2id)
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||||
|
||||
// Get a new write batch
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||||
const batch = writeBatch(this.$db)
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||||
@@ -214,6 +215,7 @@ export default {
|
||||
null,
|
||||
rndQuestions.map(q => q.id),
|
||||
Date.now() / 1000, // Current UNIX timestamp in seconds
|
||||
false,
|
||||
this.$auth.currentUser.uid,
|
||||
this.$store.state.user.displayName,
|
||||
[],
|
||||
@@ -252,7 +254,11 @@ export default {
|
||||
// Update the user's given answers for the current game
|
||||
const gameRef = doc(this.$db, `kurse/${this.courseID}/spiele/${this.game.id}`)
|
||||
batch.update(gameRef, {
|
||||
[`spieler${this.playerNumber}antworten`]: arrayUnion({ frage: this.selectedQuestion.id, antwort: this.submittedAnswer })
|
||||
[`spieler${this.playerNumber}antworten`]: arrayUnion({
|
||||
frage: this.selectedQuestion.id,
|
||||
antwort: this.submittedAnswer,
|
||||
richtig: this.answerCorrect
|
||||
})
|
||||
})
|
||||
|
||||
// Increment the number of correct/incorrect answers given by the user by 1
|
||||
@@ -265,7 +271,11 @@ export default {
|
||||
// Commit the batch
|
||||
batch.commit().then((empty) => {
|
||||
// Batch execution was successful
|
||||
this.game[`player${this.playerNumber}answers`].push({ frage: this.selectedQuestion.id, antwort: this.submittedAnswer })
|
||||
this.game[`player${this.playerNumber}answers`].push({
|
||||
frage: this.selectedQuestion.id,
|
||||
antwort: this.submittedAnswer,
|
||||
richtig: this.answerCorrect
|
||||
})
|
||||
}).catch((error) => {
|
||||
// Batch execution failed; display error message
|
||||
this.$toast({content: error, color: 'error'})
|
||||
@@ -319,6 +329,7 @@ export default {
|
||||
})
|
||||
},
|
||||
completeGame () {
|
||||
this.game.completed = true
|
||||
const result = this.game.getResult()
|
||||
|
||||
// Figure out which player won and which player lost, or if the game was a tie
|
||||
@@ -345,6 +356,10 @@ export default {
|
||||
const refPl2 = doc(this.$db, `benutzer/${this.game.player2id}`)
|
||||
batch.update(refPl2, { [`spiele.${this.courseID}.${updateFieldPl2}`]: increment(1) })
|
||||
|
||||
// Set the game's "completed" field to true
|
||||
const refGame = doc(this.$db, `kurse/${this.courseID}/spiele/${this.game.id}`)
|
||||
batch.update(refGame, { abgeschlossen: true })
|
||||
|
||||
// Commit the batch
|
||||
batch.commit().catch((error) => {
|
||||
// Batch execution failed; display error message
|
||||
|
||||
@@ -1,31 +1,24 @@
|
||||
export class Game {
|
||||
constructor (id, questions, created, player1id, player1name, player1answers, player2id, player2name, player2answers) {
|
||||
constructor (id, questions, created, completed, player1id, player1name, player1answers, player2id, player2name, player2answers) {
|
||||
this.id = id
|
||||
this.questionIds = questions
|
||||
this.created = created
|
||||
this.completed = completed
|
||||
this.player1id = player1id
|
||||
this.player1name = player1name
|
||||
this.player1answers = player1answers
|
||||
this.player2id = player2id
|
||||
this.player2name = player2name
|
||||
this.player2answers = player2answers
|
||||
this.playerIds = []
|
||||
|
||||
if (this.player1id) this.playerIds.push(this.player1id)
|
||||
if (this.player2id) this.playerIds.push(this.player2id)
|
||||
}
|
||||
|
||||
getResult () {
|
||||
if (!this.questions) return {}
|
||||
const qs = this.questions
|
||||
|
||||
function countCorrectAnswers(answersGiven) {
|
||||
let i = 0
|
||||
answersGiven.forEach(a => {
|
||||
const q = qs.find(e => e.id === a.frage)
|
||||
if (q && a.antwort === q.correctAnswer) i++
|
||||
})
|
||||
return i
|
||||
}
|
||||
|
||||
const correctAnswersPl1 = countCorrectAnswers(this.player1answers)
|
||||
const correctAnswersPl2 = countCorrectAnswers(this.player2answers)
|
||||
const correctAnswersPl1 = this.player1answers.filter(a => a.richtig).length
|
||||
const correctAnswersPl2 = this.player2answers.filter(a => a.richtig).length
|
||||
|
||||
return {
|
||||
winner: correctAnswersPl1 > correctAnswersPl2 ? 1 : 2,
|
||||
@@ -43,18 +36,20 @@ export const GameConverter = {
|
||||
return {
|
||||
fragen: game.questionIds,
|
||||
erstellt: game.created,
|
||||
abgeschlossen: game.completed,
|
||||
spieler1id: game.player1id,
|
||||
spieler1name: game.player1name,
|
||||
spieler1antworten: game.player1answers,
|
||||
spieler2id: game.player2id,
|
||||
spieler2name: game.player2name,
|
||||
spieler2antworten: game.player2answers
|
||||
spieler2antworten: game.player2answers,
|
||||
spielerIds: game.playerIds
|
||||
}
|
||||
},
|
||||
fromFirestore: (snapshot, options) => {
|
||||
const data = snapshot.data(options)
|
||||
return new Game(
|
||||
snapshot.id, data.fragen, data.erstellt,
|
||||
snapshot.id, data.fragen, data.erstellt, data.abgeschlossen,
|
||||
data.spieler1id, data.spieler1name, data.spieler1antworten,
|
||||
data.spieler2id, data.spieler2name, data.spieler2antworten
|
||||
)
|
||||
|
||||
Reference in New Issue
Block a user