Add user-specific quiz statistics

This commit is contained in:
2022-11-05 18:44:42 +01:00
parent f5d0734e84
commit cc20ed870c
5 changed files with 156 additions and 12 deletions

View File

@@ -1,13 +1,27 @@
<template>
<v-container fluid>
<v-subheader class="text-h5 text--primary">Challenge</v-subheader>
<v-card>
<v-card-title>
Spiele {{ games.won + games.lost + games.tie }}
</v-card-title>
<v-card-subtitle>
<div>Siege: {{ games.won }}</div>
<div>Unentschieden: {{ games.lost }}</div>
<div>Niederlagen: {{ games.tie }}</div>
<div>Fragen: {{ games.questionsCorrect + games.questionsIncorrect }}</div>
<div>Richtig: {{ questionsCorrectPercent }}%</div>
</v-card-subtitle>
<v-card-text>
{{ text }}
</v-card-text>
<v-card-text>
<v-btn depressed color="success" class="my-3" @click="playVersus">
<v-icon left>mdi-play</v-icon>
Spielen
</v-btn>
</v-card-text>
<v-divider></v-divider>
<v-btn depressed color="success" class="my-3" @click="playVersus">
<v-icon left>mdi-play</v-icon>
Quiz Spielen
</v-btn>
<AddClosedEndedQuestion />
</v-container>
</v-card>
</template>
<script>
@@ -23,7 +37,22 @@ export default {
return {
}
},
created () {
computed: {
games () {
return this.$store.state.user.games[this.courseId]
},
questionsCorrectPercent () {
const percent = (this.games.questionsCorrect / (this.games.questionsCorrect + this.games.questionsIncorrect)) * 100
// percent will be NaN if the student hasn't played any games yet
return percent ? Math.round(parseFloat(percent)) : 100 // Convert to float, then round to closest int
},
text () {
if (this.questionsAnswered >= 20 && this.questionsCorrectPercent >= 90) {
return 'Du scheinst gut auf die Klausur vorbereitet zu sein. Viel Glück!'
} else {
return 'Wir empfehlen Dir noch ein wenig zu üben, bevor du zur Klausur antrittst.'
}
}
},
methods: {
playVersus () {